ONE OF THE GUEST SIXWild West: Sundown Express
A living frontier railway with sculpted symbols, six evolving Sheriff Wilds, flying gold, Railway Hold & Spin and Double or Dust on a six-by-four field.
18+ · UK · Credits have no monetary value. No purchases or cash prizes.
Sundown Railway Treasury
Collect stray gold in the strongbox for a random Railway Hold & Spin. Loot satchels on the outer reels collect every visible gold medallion, and two satchels collect twice. Six fuel bottles unlock each new Sheriff Wild: Lone Star, Multiplier, High Noon, Sticky, Walking and Mega. After Hold & Spin, choose Collect or up to four fair Double or Dust attempts. Your engine progress is saved separately for each play level.
Listed play levels
50 · 100 · 200 · 500 · 1,000 · 2,000 Virtual Credits per round. Choose a listed level before spinning; controls lock while a round is active.
Before you begin
This game belongs to the guest six. Eligible guests share a separate seven-day 100,000-credit balance. Account play uses the account’s independent balance.
Features appear according to the recorded game rules. A preview demonstrates presentation and does not predict how frequently a feature will occur.
On these reels















